Game:			: Quake III Arena / Quake III Team Arena
========================================================================================================
Title                   : Arena of BIG FUCKING GUNS
Version			: 1.1
Date                    : 27 Oct 2001 
Name of PK3 file        : vng_tourney1.pk3
Map filename		: vng_tourney1.bsp
System required		: Quake III Arena v1.11 or high
Author                  : Artem "DOOMer" Galichkin
Email Address           : doomer3d@gmail.com
Website                     : https://doomer.su
Description             : Optimal for 1 on 1 game ;)
	  
Additional Credits to   : id Software for Wolf3D, DOOM, DOOM II,
			  Quake, Quake II and Quake III: Arena,  

Installation		: Place the pk3 file into your baseq3 directory 
			  and select vng_tourney1 arena from arena menu or 
			  press "~" and type "/map vng_tourney1"
                         
Greetings goes to      	: none

========================================================================================================

- Play Information -

Players                 : 2-3
Bots support            : Yes
Free For All		: Yes
Team DeathMatch		: No
Tournament		: Yes! (great)
CTF			: No

New Textures		: No 
New Sounds		: No
New Music		: No

Weapons                 : BFG & Ammo
Armor                   : Armor Shard
Items                   : Health (small), MedKit

- Construction -

Base                    : New level from scratch
Editor(s) used          : QuArK 6 (for bulding map)
			  & Q3Radiant197(for texturing map)
			  & GtkRadiant 1.1.1  
Compile			: Q3Build/Q3Map
Known Bugs              : none
Build Time              : 4 days (from time to time ;) )

Compile machine         : Celeron 500 & 128 MB Ram
q3map BSP Time          : 4 sec 
q3map Vis Time          : 20 sec (full vis)
q3map Light Time        : 150 Sec (light extra)
bspc Time               : half one minute


Description: This is my second map for Quake 3 Arena.

Copyright & Distribution: 

Copyright (c) 2001 by Artem "DOOMer" Galichkin

This level can freely be distributed provided that it occurs 
free-of-charge and without entering any changes into a level 
and text file and to presence of all files, given by the author. 
Any use of a level for development of own levels without 
the written sanction of the author is forbidden.
